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Build-It: Das Bauhaus
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Genre Action
Year1991
Platform Commodore 64
Publisher Software 2000
Theme Puzzle elements
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Overview

Released in 1991, the game transports players into the innovative world of architectural design, inspired by the Bauhaus movement. As an educational simulation, players are tasked with creating structures using principles derived from this famous design school, engaging in both strategy and creativity.

Game Mechanics

The gameplay involves selecting different materials and architectural elements to build structures that adhere to Bauhaus principles. Players must balance aesthetics with functionality, reflecting the movement’s emphasis on form following function. The game challenges players to think critically about design choices and strategize effectively to achieve success.

Visuals and Style

Staying true to its thematic roots, the game features sleek and minimalist graphics, mirroring the design ethos of the Bauhaus movement. The user interface is intuitive, providing an immersive experience that remains focused on simplicity and efficiency.

Educational Value

This game serves as an educational tool, providing insight into the foundations of modern architecture and design. It encourages players to learn about historical movements while engaging in interactive gameplay, making it a valuable resource for those interested in architectural history and design theories.

Legacy

Though not widely discussed in modern gaming circles, the game maintains its relevance as an instructional experience on Bauhaus design. It acts as an essential bridge between gaming and education, offering a unique perspective on integrating historical art movements into interactive media.

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