Overview
Released in 1987, this game is a relatively obscure title from the era of 8-bit computing and burgeoning home computers. Developed by Sculptured Software, it is a puzzle-oriented game that emphasizes strategic thinking and fast-paced action.
Gameplay
Set in a maze-like environment, the player is tasked with capturing a series of critters, each with different behavioral patterns, making each level progressively challenging. The primary objective is to “trap” these creatures by maneuvering them into specific locations, often requiring quick reflexes and precise timing.
Historical Context
Though not a mainstream success, it exemplifies the era’s penchant for unique and brain-teasing games that challenged players in novel ways. This game was part of the 1980s boom in home computing, coinciding with a flood of innovative and diverse game designs.
Trivia
One interesting tidbit about the development is that it was among the early projects of Sculptured Software, a studio that later gained prominence for its work on various sports and licensed video games.








