DB Version: 1.0.1 - Last Update: 23/09/2025

Database under construction, we’re fixing its broken soul.

Wizardry: The Return of Werdna – The Fourth Scenario
×

Genre Role-Playing
Year1988
Platform Apple 2
Developer Andrew Greenberg, Inc.
Publisher Sir-tech Software, Inc.
Theme Dungeon Crawler
0 Comments

Overview

This 1988 game, developed by Andrew Greenberg, Inc., is the fourth installment in the Wizardry series. It presents a unique twist in its gameplay: players take on the role of the antagonist from previous entries, Werdna. The game begins as Werdna awakens from a long slumber, stripped of his former powers, and players must navigate a dungeon to reclaim his strength and exact revenge.

Gameplay

The gameplay focuses on strategic combat and solving complex puzzles as players guide Werdna through various levels of a deep, labyrinthine dungeon. Each level is filled with traps, enemies, and other challenges that test the player’s tactical abilities. The game emphasizes planning and resource management, making it a challenging adventure even for veteran players.

Historical Context and Legacy

As part of the legendary Wizardry series, this game builds upon the foundation of its predecessors while introducing innovative dynamics that added depth to the role-playing game genre. It was a bold move to shift the perspective from hero to villain, which was unconventional at the time of release. This installment helped solidify the series’ reputation for pushing boundaries in storytelling and game design.

Development Notes

Developed by industry veteran Andrew Greenberg, Inc., the game is noted for its intricate dungeon design and the engaging challenge it offers. The series’ shift in perspective was a creative decision that paid off by offering players a unique narrative experience. Fans appreciate the depth of strategy required to master the game and the way it expanded on the series’ lore.

Leave a Reply

Your email address will not be published. Required fields are marked *

Similar Games