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Stickybear: Town Builder
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Genre Educational
Year1992
Platform Apple 2
Developer Brian A. Rice, Inc.
Publisher Optimum Resource, Inc.
Theme Geography
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Overview

‘Stickybear: Town Builder’ is an educational video game developed by Brian A. Rice, Inc. and released in 1992. This game allows players to engage in creative town planning and building, providing a sandbox environment where they can construct their own towns.

Gameplay

Players are given various tools and options to design and build a town from the ground up. The game focuses on educational elements, encouraging strategic thinking and creativity. Players can choose from different structures and customize their town’s layout, focusing on efficient placement and town management.

Educational Value

The game was designed with an emphasis on education, helping children develop skills in planning and resource management. It serves as a learning tool that makes use of engaging gameplay to teach fundamental concepts of urban design and organization.

Legacy

While it may not have been a highly debated title upon release, the game contributed to the genre of educational video games in the early ’90s. It supported the notion that video games could be both entertaining and instructive, impacting the design of future educational content.

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