Introduction
The game is an educational title developed by Optimum Resource, Inc. in 1982. It is part of a series featuring the character Stickybear, who is known for appearing in various educational software titles aimed at young children.
Gameplay
This particular title focuses on providing an engaging learning experience through interactive activities. Players are encouraged to participate in a variety of tasks that enhance cognitive skills and hand-eye coordination. While specific gameplay details are scarce, the game likely features simple and intuitive mechanics suitable for its target audience of young children.
Development and Legacy
Released in the early 1980s, during the burgeoning era of educational gaming, the game contributes to the genre by integrating fun with learning. Optimum Resource, Inc. was one of the companies involved in creating educational content during this period, and this game is part of their portfolio aimed at making education accessible and enjoyable for children.
Conclusion
As a product of its time, it stands as an example of early educational video games, focusing on merging gameplay with learning objectives. While it may not have achieved widespread recognition or critical acclaim, it played a role in the evolution of educational software for young audiences.









