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Inside Outside Shapes
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Genre Educational
Year1986
Platform Apple 2
Developer Pelican Software
Publisher Random House, Inc.
Theme Pre-school / Toddler
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Overview

“Inside Outside Shapes” is a puzzle video game released in 1986 by Pelican Software. The game is designed to challenge players’ spatial awareness and problem-solving skills through engaging shape-based puzzles.

Gameplay

In “Inside Outside Shapes,” players are tasked with manipulating and arranging various geometric shapes to fit them into designated spaces. The game requires strategic thinking as each level increases in complexity, demanding more precise movements and planning. The levels are designed to progressively challenge the player, introducing new shapes and obstacles that require innovative solutions.

Visual and Audio Design

The visual design of the game is simple yet effective, utilizing a minimalist aesthetic that focuses on the clarity of shapes and colors. The audio complements the gameplay with subtle sound effects that enhance the player’s experience without overwhelming the senses.

Legacy

While “Inside Outside Shapes” might not be a widely recognized title today, it reflects the innovative spirit of 1980s puzzle games. Its contributions to early puzzle-solving mechanics can be seen in more modern games within the genre. Though not extensively documented, it holds a place in the history of early video gaming as a representative of the creative experimentation of that era.

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