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The Colour of Magic
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Genre Adventure
Year1986
Platform Amstradc Pc
Developer Delta 4 Software
Publisher Alternative Software Ltd.
Theme Comedy
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Overview

This text-based adventure game, developed by Delta 4 Software in 1986, is inspired by Terry Pratchett’s first book in the Discworld series. As a player, you take on the persona of Rincewind, an inept wizard, navigating through various challenges and puzzles that reflect the book’s whimsical plot.

Gameplay

The adventure is heavily reliant on text input, compelling players to type commands to explore the game world. Interactions with various characters and environments mimic the humorous and chaotic nature of the source material. The challenge lies in interpreting the required actions to progress through the storyline.

Historical Context

The game’s release in the mid-1980s places it at a time when interactive fiction was popular among gamers, offering a unique opportunity to step into the shoes of beloved literary characters. This period was significant for the maturation of narrative-driven games, setting the tone for future adaptations of literary works.

Trivia

  • The game aligns closely with the humorous and satirical tone of Terry Pratchett’s writing, offering fans of the novel an engaging, albeit challenging, interactive experience.
  • Delta 4 Software, known for their text-based adventures, managed to capture the eccentric essence of the Discworld universe, albeit within technical limitations.

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