Overview
Released in 1992, Shadow of the Beast III is a platform video game developed by Reflections Interactive Limited. As a sequel in the ‘Shadow of the Beast’ series, it continued the saga with enhanced graphics and challenging gameplay. The game was published for the Amiga and is notable for its captivating art style and atmospheric soundtrack that adds to the immersive experience.
Gameplay
The game presents a mix of action and puzzle-solving gameplay, requiring players to use both skill and strategy. The protagonist must navigate through varied environments, facing a series of complex challenges and formidable adversaries. The gameplay mechanics were refined from its predecessors, with more intricate puzzles and a focus on interactive environments.
Story
Set in a fantastical world, the narrative continues the journey of the protagonist, Aarbron, who seeks redemption and freedom. The story unfolds through various levels, each with its own unique theme and enemy types, culminating in a climactic confrontation that tests the player’s skills and understanding of the game mechanics.
Development and Legacy
Developed by Reflections Interactive Limited, the game is recognized for its technical achievements on the Amiga platform. The enhancements in visual fidelity and gameplay complexity over previous installments showcased the capabilities of the hardware and the creativity of the development team.
Although the game received a mixed reception upon release, it holds a place in video game history as a classic example of Amiga’s rich gaming library. It is remembered fondly by fans for its artistic ambition and the depth of its game design.









