Game Overview
1986 marked the release of a unique puzzle video game developed by Mark of the Unicorn, Inc. The game presented players with a captivating grid-based challenge that required strategic thinking and problem-solving abilities.
Gameplay
The gameplay centered around manipulating hexagonal tiles within a grid. Players had to match or align these tiles in specific configurations to achieve game objectives. The complexity of the puzzles increased with each level, demanding higher levels of concentration and skill from the player.
Technical Aspects
Despite being released in the mid-1980s, the game showcased a keen eye for detail in terms of graphics and interface for its time. The visual representation of the hexagonal tiles and the smooth transition between levels made it an intriguing experience for gamers.
Legacy
Although not as widely discussed or historically impactful as other games from the 1980s, this game stands as a testament to the creativity and ambition of early video game developers. Its innovative use of the hexagonal grid in puzzle mechanics was admired by aficionados of the genre, establishing a foundation for future puzzle games.








