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SU-25 Stormovik
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Genre Simulation
Year1990
Platform DOS
Developer Electronic Arts
Publisher Electronic Arts
Theme Simulation
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Download SU-25 Stormovik files

File NameLicensePlatform OSVersionExecutable FileSize (Bytes)Download
su-25dem.zipPlayable demoMS-DOSSU25.BAT555964Download
su-25man.zipFAQMS-DOS3989Download

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Overview

Released in 1990 by Electronic Arts, this flight simulation game focuses on providing an immersive experience of piloting the SU-25, a Russian ground-attack aircraft. The game stands as an early example of Electronic Arts’ foray into the flight simulation genre, offering players a blend of realistic aviation controls and strategic mission challenges.

Gameplay

The player assumes the role of a pilot in control of the SU-25, navigating through various missions that test both piloting skills and strategic thinking. The missions typically involve combat scenarios where the player is tasked with objective-based goals, such as ground target destruction and air-to-air combat engagements. Authenticity is a key feature, with the flight dynamics and cockpit instruments aimed at replicating the real-life experience of flying an SU-25.

Technology and Features

The game was developed with the technology available in the early 1990s, which included rudimentary graphics and sound capabilities compared to modern standards. However, it was notable for its attempt to deliver a realistic flight experience, catering to aviation enthusiasts and gamers interested in military flight operations. The game’s interface provided a detailed cockpit display, featuring essential flight instruments and weapon systems control.

Historical Context

In the context of its time, this simulation stood out as a significant entry in the flight simulator genre, which was gaining popularity in the late 1980s and early 1990s. Although it may not have achieved the same level of fame as some of its contemporaries, it contributed to the larger trend of using video games as a medium for simulating real-world tasks and professions.

Legacy

The game reflects a period in video game history where simulation games started to gain traction for their educational and entertainment value. Though technology has vastly improved since its release, the game is remembered by some enthusiasts for its role in shaping early flight simulators and providing a foundation for more sophisticated games in the genre.

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