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Powerslave
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Genre First-Person Shooter
Year1996
Platform DOS
Developer Lobotomy Software
Publisher Playmates Interactive Entertainment
Theme First-Person Shooter
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Download Powerslave files

File NameLicensePlatform OSVersionExecutable FileSize (Bytes)Download
psdemo.zipPlayable demoMS-DOSPSWEB.BAT12458425Download
pwrslave(beta).zipPlayable demoMS-DOSPS.EXE3898497Download
pslave.zipPlayable demoMS-DOSPS.EXE3932822Download

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Introduction

Released in 1996, this first-person shooter was developed by Lobotomy Software. The game takes players on an adventurous journey through ancient Egypt, blending action with a captivating story that involved sci-fi and mythology elements.

Game Story and Setting

Set in the mystical lands surrounding the tomb of the Pharaoh Ramses, players assume the role of a warrior whose mission is to retrieve a powerful relic capable of saving the world from an alien invasion. This narrative provides a rich backstory rooted in Egyptian mythology, adding an atmospheric depth to the immersive gameplay.

Gameplay Mechanics

The game features a blend of exploration and combat, with players battling various enemies, including mummies, scarabs, and alien creatures. A notable feature of the gameplay is its non-linear level design, encouraging players to revisit areas to access previously unreachable locations, much like a ‘Metroidvania’ style of exploration.

Technical Aspects

Developed initially for the Sega Saturn, it was later made available on PlayStation and MS-DOS. The game was technically impressive for its time, featuring a real-time 3D engine and smooth performance. The use of lighting effects and detailed textures showcased the technical expertise of Lobotomy Software, marking a significant achievement in game development during the era.

Legacy and Impact

Though not as widely known today, the game earned a cult following for its engaging atmosphere and innovative use of technology. Critics praised its graphics and unique setting, making it a standout title in the FPS genre at the time. Furthermore, its development paved the way for future enhancements in 3D graphics for console systems.

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