Overview
Released in 1998, this game is an homage to the classic arcade game of the early ’80s. Developed by George M. Tzoumas, it seeks to capture the essence of its predecessor while adding its own unique flair. The game maintains the simple yet addictive gameplay mechanics that made the original a timeless classic, involving navigating mazes, consuming pellets, and avoiding ghosts.
Gameplay
In this rendition, players maneuver through an intricate maze, collecting pellets and fruits to earn points. The primary objective remains to avoid ghosts and complete each level by clearing the maze of pellets. As the levels progress, the challenge escalates, with increased ghost speed and more complex maze designs.
Development
Created by George M. Tzoumas, the 1998 version showcases a deep appreciation for the arcade tradition. By retaining core elements while introducing minor enhancements, the developer aimed to appeal to both nostalgic fans and new players. The game reflects a labor of love, staying true to its roots while leveraging advances in technology available during the late ’90s.
Legacy
Though not widely known compared to its iconic predecessor, this version serves as a testament to the enduring appeal of the original’s gameplay mechanics. It remains a cherished piece for enthusiasts who appreciate variations of classic arcade games.







