Overview
This arcade game, developed by Sega and released in 1980, places players in the role of a hunter tasked with using a tranquilizer gun to capture various wild animals. Set within a maze-like hunting environment, players must strategically maneuver to immobilize and collect animals while avoiding obstacles and managing limited ammunition.
Gameplay
The game provides a unique twist on the traditional shooting game format by focusing on non-lethal hunting. Players navigate through an environment where timing and accuracy are critical for success. Capturing animals involves hitting them with tranquilizer darts, after which players must transport the sedated animals to a designated holding area. This adds a layer of strategy, as players balance between hunting and transporting before animals awaken.
Historical Significance
While not as well-known as other titles from the same era, this game represents an early example of Sega’s innovative approach to arcade game design. By introducing a non-lethal hunting concept into the arcade genre, it offered players a different type of challenge from the more common shoot ’em up games of its time.
Legacy and Impact
Though it did not reach iconic status, the game’s unique concept has earned it a niche appreciation among arcade enthusiasts and collectors. It reflects a period in arcade game history where experimentation with gameplay mechanics was encouraged, paving the way for diverse game designs in subsequent years.












