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Overview
Released in 1986, this game was developed by Irem under license from Broderbund. It’s a platform game that’s a sequel to the original Spelunker title. Players take on the role of a spelunker who must navigate through a series of caves while avoiding various hazards and solving puzzles.
Gameplay
The gameplay involves exploring underground caverns, collecting items, and unlocking new areas with keys. As the name suggests, there are 23 keys to be found which are essential to progressing through the game’s levels. Players must also contend with enemies and environmental dangers that vary throughout the different stages.
Game Design
The graphics and sound are characteristic of mid-1980s platform games. Although simple by today’s standards, the levels are designed with enough complexity to provide a challenge to players of the era. The game emphasizes exploration and critical thinking, pushing players to thoroughly explore each level to find all necessary items before moving on.
Significance
While perhaps not as well-remembered as some other titles from the 1980s, this game contributes to the continuation of the Spelunker series, maintaining the spirit of exploration and adventure established by its predecessor. It reflects the typical design philosophies and technical constraints of the time, serving as an example of early platforming games.
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