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Sengoku Basara X Cross
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Genre Action
Year2008
Platform Arcade
Developer Capcom / Arc System Works
Theme Fighter / Versus
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Overview

Released in 2008, this arcade fighting game was a collaborative effort between Capcom and Arc System Works. The game is a spin-off from the popular Sengoku Basara series, meshing the kinetic action style of its predecessor with the mechanics of a traditional 2D fighting game.

Gameplay

The game offers players the ability to choose from a roster of characters, each wielding unique abilities and moves inspired by figures of Japan’s Sengoku period. Like other fighting games, it includes various systems for combos, special moves, and super attacks, bringing a rich depth to the competitive gameplay.

Historical Significance and Development

While not as mainstream as some other fighting games, it holds a niche appeal amongst fans of the Sengoku Basara series and fighting game enthusiasts. The collaboration between Capcom, known for franchises like Street Fighter, and Arc System Works, famed for their Guilty Gear series, was particularly noteworthy. This partnership brought a unique fusion of each company’s strengths, blending Arc System Works’ expertise in 2D fighting games with Capcom’s beloved character designs and engaging storytelling.

Visual and Audio Design

The game embraces a vibrant and stylized art direction, staying true to the Sengoku Basara franchise’s aesthetic. Coupled with dynamic sound effects and a fitting soundtrack, it enhances the overall immersion and excitement during battles.

Community and Legacy

Though it didn’t achieve widespread acclaim, it has maintained a dedicated community of players. Its significance lies primarily in its crossover development and as a testament to the adaptability of the Sengoku Basara IP into different gaming genres.

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