Overview
Released in 1980 and developed by Centuri under license from Game Plan, this arcade game casts players in a frantic battle to protect their base from waves of attacking aliens. As one of the early examples of space-shooter games, it contributed to the growing arcade game scene of the late 1970s and early 1980s.
Gameplay
The objective is to shoot incoming enemy ships before they can reach the player’s base. Unlike typical wave shooters of the time, this game introduces a mechanic where destroyed enemies can split into smaller, faster enemies, adding an extra layer of challenge and requiring quick reflexes and strategic planning.
Features
- Engaging single-player mode with progressively challenging waves of enemies.
- Unique enemy splitting mechanic, adding complexity to the standard shoot ’em up formula.
- Classic vector graphics characteristic of early 1980s video games.
Legacy
While it may not be as widely recognized as some of its contemporaries, this game holds a place in the history of arcade gaming for its inventive gameplay. Its unique twist on the genre set a precedent for incorporating creative mechanics in space shooters, inspiring future games to blend challenge with novel interactivity.





