DB Version: 1.0.1 - Last Update: 20/03/2026
Catch 22
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Genre Shooter
Year 1985
Platform Arcade
Developer Exidy
Theme Shooter / Gun
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Overview

The video game released in 1985 by Exidy is a lesser-known title from the era, known for its intriguing premise yet limited commercial impact. The game presents a unique gameplay concept that challenges players with a distinct approach to puzzle solving, combined with basic but engaging graphical elements typical of the mid-80s video game scene.

Gameplay

This game revolves around a singular puzzle mechanic where players must navigate a continuous loop of challenges. The minimalist design focuses on the core challenge, ensuring that players remain engaged through its clever use of repetitive yet increasingly complex scenarios. The simplicity of the controls makes it accessible, while the growing difficulty keeps it compelling.

Development

Developed by Exidy, a company known for pushing the boundaries of game concepts during the era, this title exemplifies their creativity despite limitations in technology. Although not achieving major acclaim or widespread recognition upon release, it remains a point of interest for enthusiasts studying the evolution of game design in the 1980s.

Historical Context

This 1985 game exists within the broader context of the gaming industry’s rapid expansion and experimentation with interactive media. Exidy, already recognized for other unique projects, continued to explore innovative ideas even though this particular game did not achieve the same level of fame as some contemporaries. It serves as a representation of the diverse and experimental nature of game development during this formative period.

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